causality_v0.23

In full accordance with the plan, the game’s release on Steam is not far off.

Over the past months, we finally added the ability to switch between the already created characters of different classes. We also started recording sounds. First of all, of course, we work with gunshots and explosions. We tested the localization system and prepared the translation of in-game texts. We also started developing bosses, big and extremely dangerous as they have to be. And we even do not mention new enemies, new skills and other “quantitative” indicators.

One of the most complicated issues to be solved on the way to the release is a multiplayer mode. Despite the fact that for the most part it already works, programmers and testers still have a lot of work to do to optimize it.

Stay in touch, we’ll have an important announcement soon.